Many wellness apps are noisy, text-heavy, or built for adults, which makes them hard to use for autistic and ADHD teens. CalmQuest explores a calmer alternative with clear routines, low sensory load, and choices the teen controls.
Design a low-stimulation interface with muted colors, steady layouts, and optional sound so teens feel at ease.
Turn check-ins, journaling, and calming exercises into short quests that reward consistency without pressure.
Give parents a helpful overview while keeping journal entries private to the teen
Keep every flow predictable, with clear next steps and easy ways to pause
AppVerra began with rough wireframes to settle the layout, navigation, and core screens of CalmQuest. Working in grayscale let us test the journeys for teens and parents on their own terms, checking that each screen had one clear purpose and an obvious way back.
We reviewed published guidance on neurodiversity-friendly design and mapped what teens and caregivers each need, from sensory comfort to privacy and simple ways to express feelings.
Separate journeys were drawn for teens and parents, covering sign-up, daily check-ins, and progress views so that every path stayed short, steady, and easy to follow.
We narrowed the scope to what mattered most: mood check-ins, a private journal, calming tools, focus games, and a parent summary, so each role gets clear value.
Once the structure held up, we layered in a soft quest theme, readable type, and generous spacing, keeping motion subtle and every control large enough to tap with ease.
Clickable prototypes were walked through screen by screen to trim extra steps, simplify wording, and tone down anything that felt busy.
We finished with high-fidelity screens, an icon set, and documented interactions, giving the CalmQuest concept a complete, build-ready design system.
















Figma for wireframes, UI, and prototypes
Unity for the interactive focus games
Flutter for one iOS and Android codebase
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